Video Games Art and Mechanics

Content Overview 

The objective of this qualification is:
preparing learners to progress to a qualification in the same subject area but at a higher level or requiring more specific knowledge, skills and understanding
meeting relevant programmes of learning
preparing learners for employment
giving learners personal growth and engagement in learning

This qualification is made up of four mandatory units. All units must be successfully completed to achieve the full qualification.
Unit 1: Business for video games External examination (M/507/6610)
Unit 3: 2D games art Internally centre assessed (A/507/6612)
Unit 5: 3D environment art External set and marked assignment (J/507/6614)
Unit 10: Games mechanics Internally centre assessed H/507/6622